琐碎的知识点
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2system("pause"); // for windows
std::cin.get(); // use this to pause process if linux/mac单例
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class Noncopyable
{
public:
Noncopyable() = default;
Noncopyable(const Noncopyable &) = delete;
Noncopyable &operator=(const Noncopyable &) = delete;
Noncopyable(Noncopyable &&) = delete;
Noncopyable &operator=(Noncopyable &&) = delete;
};
template <typename T>
class SingleTon : public Noncopyable
{
private:
static std::once_flag once_;
static T *instance_;
public:
static T *instance()
{
std::call_once(once_, &SingleTon<T>::Init);
return instance_;
}
static T &get_instance()
{
return *instance();
}
static void ShutDown()
{
delete instance_;
}
private:
static void Init()
{
instance_ = new T();
}
};
template <typename T>
std::once_flag SingleTon<T>::once_;
template <typename T>
T *SingleTon<T>::instance_ = nullptr;可以存储任意值的东西
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// 数据类型
class DataType final : public SingleTon<DataType>
{
public:
using ptr = DataType *;
using Type = uint16_t;
private:
Type count_{0};
public:
Type NewTypeID()
{
return ++count_;
}
};
// 基础数据,标明是什么数据类型
// 该类数据都继承于他
class Base
{
public:
using ptr = Base *;
private:
DataType::Type type_id_{0U};
public:
Base(DataType::Type type_id)
: type_id_(type_id)
{
}
virtual ~Base() = default;
template <typename T>
typename T::ptr Cast()
{
if (type_id_ != T::type_id_)
{
return nullptr;
}
return dynamic_cast<typename T::ptr>(this);
}
};
template <typename T>
class Any final : public Base
{
public:
using ptr = Any *;
using Type = T;
static T default_data_;
static DataType::Type type_id_;
private:
T data_{default_data_};
public:
Any(const T &data)
: Base(type_id_), data_(data)
{
}
~Any() = default;
void SetValue(const T &data)
{
data_ = data;
}
const T &GetValue()
{
return data_;
}
};
template <typename T>
T Any<T>::default_data_ = T();
template <typename T>
DataType::Type Any<T>::type_id_ = DataType::instance()->NewTypeID();
class CustomDataMap final
{
public:
using DataList = std::unordered_map<std::string, Base::ptr>;
private:
DataList data_list_;
public:
CustomDataMap() = default;
~CustomDataMap()
{
for (auto &iter : data_list_)
{
auto base_data = iter.second;
if (base_data == nullptr)
{
continue;
}
delete base_data;
}
data_list_.clear();
}
bool HasValue(const std::string &key)
{
auto iter = data_list_.find(key);
if (iter == data_list_.end())
{
return false;
}
return true;
}
template <typename T>
bool AddValue(const std::string &key, const T &value)
{
auto iter = data_list_.find(key);
if (iter != data_list_.end())
{
return false;
}
auto data = new Any<T>(value);
auto result = data_list_.insert(std::make_pair(key, data)).second;
if (!result)
{
delete data;
return false;
}
return true;
}
template <typename T>
bool SetValue(const std::string &key, const T &value)
{
auto iter = data_list_.find(key);
if (iter == data_list_.end())
{
return false;
}
auto data_base = iter->second;
if (data_base == nullptr)
{
return false;
}
auto data = data_base->Cast<Any<T>>();
if (data == nullptr)
{
return false;
}
data->SetValue(value);
return true;
}
template <typename T>
const T &GetValue(const std::string &key)
{
auto iter = data_list_.find(key);
if (iter == data_list_.end())
{
return Any<T>::default_data_;
}
auto data_base = iter->second;
if (data_base == nullptr)
{
return Any<T>::default_data_;
}
auto data = data_base->Cast<Any<T>>();
if (data == nullptr)
{
return Any<T>::default_data_;
}
return data->GetValue();
}
};测试
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struct Test
{
int a;
bool b;
};
int main()
{
Test t;
t.a = 12;
t.b = true;
CustomDataMap map;
map.AddValue<Test>("test", t);
auto value = map.GetValue<Test>("test");
std::cout << value.a << " - " << value.b << std::endl;
return 0;
}